Never heard of Gaikai? Find out how PlayStation Network and Gaikai technology will change the way you play forever.
You may not know who David Perry is, but he knows that you love playing video games. He also knows your time is incredibly precious, and that lots of video games are even better when your friends are involved. That's why his company, Gaikai, is now part of the PlayStation family. The technology his teams have developed will play a key role in powering PlayStation 4, and, as we found out when Perry took the stage at PlayStation Meeting 2013, that means you'll be able to play instantly, anywhere you like, with the people you value the most. Here's how.
Try whatever you want
Experience every game on PlayStation Store instantly. No need to see if the game you're itching to play will launch with a demo, and no waiting around for that demo to download before you can dive in. As Perry said at the unveiling of PS4 in New York, he's "always liked the concept of 'try it for free, share it if you like it and pay only for the games that you fall in love with'."
When a game catches your eye on PlayStation Store, you'll be able to immediately start playing at the tap of a button (1). If playing it wasn't enough to help you make up your mind, you'll also see how many PlayStation Network friends have downloaded it (2), as well as a host of other content such as shared videos of your mates actually playing the game (3).
Spread the news
You know that moment when you finally beat the last, toughest boss at the tenth time of asking? When you punch the air but realise there's no one around to share in your moment of glory? Well, thanks to partnerships with some of the most influential social networks around, such as Facebook and Ustream, you won't have to keep it to yourself. Post a video clip of your personal triumph (1). Pick up the gauntlet thrown down when a friend beats your score (2). Or be the first of your social group to discover a new world – and snap a screenshot to prove it (3).
Invite the world
"Wouldn't it be cool, if you were stuck on a difficult level, to ask a friend on the internet who had finished the game to take over your controller and assist?" Perry asked at PlayStation Meeting 2013. PS4 has the answer.
Pressing the "SHARE button" on the DUALSHOCK 4 lets you broadcast from your game to your friends, live (1). If you feel you're about to meet your match, you can ask a friend to jump in and help out (2), or give you helpful items such as health packs. Your friends can also post comments to your screen (3), giving advice or even just brutally honest assessments of your skill – if you invite them to, of course. You don't even have to be playing the same game to chat.
Go beyond your TV
Remote Play lets you enjoy PlayStation 4 games on your PlayStation Vita via a wireless internet connection; with the aim to make almost every PS4 game playable on PS Vita this way. Perry called PS Vita "the ultimate companion device for PS4". When your main TV is used for something other than playing video games, you can simply transfer the game over to the portable system and carry on playing.
You can stay up to date with everything that's going on in your circle of friends with your tablet or smart phone, too. Your full name will be used (1) as well as your online ID – just as it would on your favourite social networks – and you'll be able to see what your friends are currently enjoying (2). Every time your friends achieve something cool, there'll be a list of clips and images to check through, too (3).
"'Everything, everywhere' is the challenge that PlayStation has put before our teams," Perry concluded before the world's gaming press. It's a challenge PS4 looks more than capable of meeting. Excited about the future of PlayStation? Make sure you keep apace of breaking PS4 news at playstation.co.nz/ps4 and PlayStation.Blog.
Please note: These are work-in-progress images and do not represent the final product. Features and locations will be rolled out over time. An Internet connection will be required for the PlayStation Network experiences, and services offered will be based upon the quality of each individual's Internet connection.
|Publish date:||Wed Apr 17 12:00:00 BST 2013|